Original Art and design scheme
The pre-2022/2023 Art and design scheme of work. Lessons and planning
Key stages one and two
Exploring shape, line and colour: mixing and painting with secondary colours, using circles to create abstract compositions and working collaboratively to create a class piece of art inspired by water.
Developing drawing, design, craft and art appreciation skills; exploring two different printing techniques, using 2D shapes to explore a variety of media, mixing different shades of one colour and discussing the work of artist Louis Wain.
Experimenting with different art materials to create texture.
Example theme: The seaside, alternative theme: Castles.
On the theme of the natural world, children create sculptures, collages, 3D models of creatures and a giant spider sculpture, inspired by Louise Bourgeois.
Pattern, texture and tone: creating printed patterns using everyday objects, taking rubbings using different media and creating 3D drawings.
Design, drawing, craft, painting and art appreciation: replicating the recognisable crockery of Clarice Cliff, exploring tone through shading, developing weaving skills, working with clay and experimenting with brush strokes.
Exploring how bodies and faces are portrayed in art: looking at works of art, creating collages, drawing portrait, creating a peg figure and collage.
Sculpture, pop art, drawing to portray emotions and taking inspiration from the works of Roy Lichtenstein.
Design, drawing, craft, painting and art appreciation – creating puppets, drawing from observation, learning the difference between a tint and a shade and creating a version of a cartoon drawn by a famous illustrator
Exploring shape and tone – identifying shapes in everyday objects, using shapes as guidelines to draw accurately from observation, creating form and shape using wire and shading from light to dark
Learning about how and why art was created thousands of years ago, making homemade paints from natural materials and replicating painting techniques from the past
Creating mood boards as inspiration, learning to tie-dye, weaving and sewing to create a range of effects using fabric.
Exploring texture and pattern – developing a range of mark-making techniques, making and printing with textured stamps for printing, drawing ‘flip’ patterns and recreating a famous geometric pattern.
Developing: design, drawing, craft, painting skills – creating an optical illusion print, making a plate in the famous willow pattern, carving soap, still life drawing, painting and mixing colours in the style of Paul Cézanne and learning about the role of a ‘curator’
Analysing works of art, using inference and prediction to explore what might be depicted and intended by the artists. Creating photo collages and abstract art inspired by the work explored.
Learning about the works of inspirational sculptors, creating 3D works of art, working with recycled materials and making collages.
Drawing from observation, creating prints, drawing from different perspectives and learning about the role of an architect.
Developing design, drawing, craft, painting and art appreciation skills – creating an invention, expanding on an observational drawing, using a poem to create a portrait and painting an enlarged section of a drawn collage
Exploring the meaning behind art – analyse the work of Banksy; making symmetry prints inspired by Rorschach, telling a story using emojis, reenacting a poignant war scene and taking inspiration from ceramic artist Odundo.
Designing to a given criteria; developing design ideas for a room interior, a coat of arms and a product to fit a given name
Developing design, drawing, craft, painting and art appreciation skills; designing a hat, creating zentangle patterns and prints, painting in an impressionist style and exploring the work of Edward Hopper.
Exploring art with a message, looking at the works of Pablo Picasso and Käthe Kollwitz and through the mediums of graffiti, drawing, painting and sculpture, creating artworks with a message
Developing photography skills – composition, colour, light, abstract image, underlying messages and capturing and presenting images in different ways.
Creating a variety of still life pieces influenced by different artists, using a range of mediums and showcasing work in the form of a memory box.