Learning objective

  • To understand the use of random numbers.

Success criteria

  • I can identify the need for random numbers.
  • I

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National curriculum

Computing

Pupils should be taught to:

  • Design,

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Before the lesson

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Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

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Adaptive teaching

Pupils needing extra support:

Should be encouraged to write structured instructions when writing the algorithm (e.g. first, Tina draws a rectangle and then moves to a new place); should focus on completing challenge one when remixing the code; should be encouraged to explore and modify; should be shown how to undo/redo any accidental deletes.

Pupils working at greater depth:

Should focus on challenge three when remixing code to apply previous knowledge in a new context (e.g. changing the repeated 2D shape).

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Assessing progress and understanding

Pupils with secure understanding indicated by: recognising that computers can choose random

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Vocabulary definitions

  • algorithm

    Steps or instructions to solve a problem or complete a task.

  • output

    The information a computer gives out after processing input.

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