Learning objective

  • To use code to program and control a product.

Success criteria

  • I can write

This content is for subscribers only. Join for access today.

National curriculum

Design and technology

Pupils should be

This content is for subscribers only. Join for access today.

Before the lesson

This content is for subscribers only. Join for access today.

Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

This content is for subscribers only. Join for access today.

Adaptive teaching

Pupils needing extra support

Could use slides three and four in the Presentation: Programming the LED to flash to help them build their code; could be encouraged to check what is the same and what is different between their code and that displayed on the slides.

 

Pupils working at greater depth

Could explore beyond the prescribed code; could, during pauses in the videos, see if they can suggest code blocks that might come next – particularly during the second video; could try using the show LEDs block and changing which LEDs light up to create a unique pattern; could move on to the extension task.

This content is for subscribers only. Join for access today.

Assessing progress and understanding

Pupils with secure understanding indicated by: writing a program that

This content is for subscribers only. Join for access today.

Vocabulary definitions

  • control

    To ensure something works in the way that it should.

  • electronic

    A device that uses components that use electricity.

This content is for subscribers only. Join for access today.

Our team comprises experienced classroom teachers who love the foundation subjects
Find out more
Kapow logo

Maintained by: Kapow Primary team

_
For copyright reasons, you may not screenshot this page.
Press esc to exit