Programming 1: All about instructions

The children learn to receive and give instructions and understand the importance of precise instructions

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Lesson 1: Following instructions

The class follow instructions as part of practical activities and games

Lesson 2: Giving simple instructions

Children guide a partner through an obstacle course to develop an understanding of giving simple instructions

Lesson 3: Dressing up instructions

The children follow instructions as part of a dressing up game and learn to give simple instructions

Lesson 4: Debugging instructions (Washing hands)

Children follow instructions as part of a practical handwashing activity and to learn to debug when things go wrong

Lesson 5: Predictions

Pupils learn that an algorithm is a set of instructions to carry out a task, in a specific order. They use logical reasoning to read simple instructions and predict the outcome.

Computing through continuous provision

Supporting a child-led project using technology

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