Lesson 1: Tinkering with Scratch

Children familiarise themselves with 'Scratch': predicting, exploring and explaining as they go, then learn how to create 'sprites' and ‘tinker’ to explore the functionality of the different blocks available

Learning Objectives

  • Exploring a programming application

  • Knowing that Scratch is a coding application

  • Predicting what different codes will do

  • Exploring an application independently and explaining what is found

Lesson Plan

Tinkering with a programming application
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Teacher Video: Tinkering with Scratch

Presentation: Tinkering with Scratch


Scratch interface
Studio user guide
Guidance on accessing Scratch
Created by:
Sway Grantham,  
Computing specialist
Sway Grantham (@SwayGrantham) is a Primary School Teacher, a CAS Master Teacher and Specialist Leader in Education for Primary ICT. She also has a BCS Certificate in Computer Science Teaching (Primary). She has written several curricula and conducted research into the…
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