Programming: Scratch

This unit hub can be used to inform your medium term plan and to navigate to related resources.

Lessons

Lesson 1: Tinkering with Scratch

To explore a programming application

Lesson 2: Using loops

To use repetition (a loop) in a program

Lesson 3: Making an animation

To program an animation

Lesson 4: Storytelling

To program a story

Lesson 5: Programming a game

To program a game

Key skills

  • Using decomposition

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Key knowledge

  • To know

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Key vocabulary

Algorithm

Animation

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Unit resources

Assessment – Computing Y3: Programming: Scratch

Assessment quiz and Knowledge catcher. Use

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Knowledge organiser

Aimed at pupils, a single page

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Subject resources

Computing: Long-term plans

A suggested order for teaching Computing

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Computing: Equipment & resource lists

A list of the resources, hardware

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Curriculum planning Pupil progression of skills

Progression document showing how skills and

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Curriculum planning Pupil progression of skills

Outlining the key skills and knowledge

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Key vocabulary

Vocabulary document that shows key vocabulary

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Assessment

Spreadsheet to record teacher assessments against

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Computing: Statutory and non-statutory mapping documents

Showing which units and lessons meet

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