Learning objective

  • To create a quiz using variables.

Success criteria

  • I can create a

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National curriculum

Computing

Pupils should be taught to:

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Before the lesson

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Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

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Adaptive teaching

Pupils needing extra support:

Could use the Presentation: Creating a variable to track the score to create a working program that displays a player’s score and has at least three questions.

Pupils working at greater depth:

Could try tinkering to change the costumes of their sprite depending on whether the user gives a correct or incorrect answer using the looks panel and selecting the ‘switch costume to’ block (see Teacher video: Changing costumes).

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Assessing progress and understanding

Pupils with secure understanding indicated by: understanding what a variable

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Vocabulary definitions

  • Vocabulary for this unit has already been introduced in lessons 1–4.

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Cat Lamin

Computing specialist

Cat Lamin Specialist Profile Picture April 2021
Cat is a former primary school teacher with 12 years of teaching experience. She has a passion for coding and computer science and specialises in supporting teachers who are getting started on their journey into using technology in the classroom. In 2017 she…
Find out more
Cat Lamin Specialist Profile Picture April 2021

Maintained by: Kapow Primary team

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