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Lesson 1: Navigating the world

Developing an informed design brief and criteria based on information extracted and analysed from a client's letter.
People enjoying the view over the sea from a cliff-edge wearing walking boots

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Learning objective

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Before the lesson

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Lesson plan

1. Recap and recall

Before starting this unit, you might want to check that children can recall:

  • A 'device' means equipment created for a purpose or job.

  • The 6 Rs of sustainability (reuse, recycle, repair, refuse, rethink and reduce).

  • That Tinkercad is a piece of computer-aided design software.

  • How to place, manoeuvre and combine 3D objects using CAD. (The basics of Tinkercad are covered again in this unit).

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Created by:
2017 01 12 07.34.25 1 scaled 1
Rebecca Walsh Design and technology specialist

Rebecca is a passionate Design and technology specialist. Rebecca has previously taught across all of the D&T curriculum strands, including STEM clubs and extra-curricular activities such as RAF Project X, to Keystages 1-4 and SEND classes. Rebecca believes in providing children with real-world scenarios and knowledge to inspire and instil an appreciation and love for product design.  Alongside her pedagogical background, Rebecca also holds a professional degree in Graphic design, with particular interests in illustration and communication.
Rebecca has created a range of units, including our Digital world series.

 

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Maintained by: Kapow Primary teamLast update: 27 March 2026

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