Refreshed scheme (2026)

Electrical systems: Steady hand game

Developing knowledge of electrical circuits by designing and creating a steady hand game with an operational buzzer system.

Lesson plans

Refreshed

Lesson 1: Developing through play

Refreshed

Lesson 2: Game plan

Refreshed

Lesson 3: Base building

Refreshed

Lesson 4: Electronics and assembly

Key skills

Design

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Key knowledge

Design

To know:

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Key vocabulary

assemble (Y5/6)

battery (Y3/4)

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Equipment list

Equipment needed across all lessons in this unit.

This list does not include equipment which is usually readily available in the classroom (e.g pencils, A4 paper etc)

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Full equipment list for the subject

Quantities marked × will update. Items without quantities are unaffected

  • Range of children’s toys ×8
  • Colouring pencils ×30
  • Pens ×30
  • Scissors right- and left-handed options recommended. ×30
  • Glue stick ×30
  • Set squares (extension) ×30
  • Electrical wires – preferably with crocodile clips ×15
  • Buzzers OR bulbs and bulb holders ×15
  • Battery pack ×15
  • AA batteries ×15
  • Wire ×30
  • Wire cutters ×1
  • Pliers ×1
  • Switches ×15
  • Playdough or plasticine in primary colours
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Related content

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Design and technology

Knowledge organiser – DT Y6: Steady hand game

Aimed at pupils, a single page which gives key facts and definitions from the unit 'Electrical systems: Steady hand game.'

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Design and technology

Vocabulary display – D&T Y6: Electrical systems: Steady hand game

A display version of the vocabulary from the unit 'Steady hand game'.

Subject resources

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