Before the lesson
Download classroom resources
- To program a story
Pupils should be taught to:
- Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
Pupils needing extra support: Work with an adult to first articulate first what they want to happen next. Then break down a small change to make together. Independently, pick the blocks to make this small change and then repeat.
Pupils working at greater depth: Increase the complexity of the program by making other characters appear/disappear and adding sound effects.