Lesson 4: POS displays

Children design a display badge and/or stand using CAD (computer-aided design) software for their eCharm

Learning objectives

  • To design a display badge and/or stand using CAD (computer-aided design) software for an eCharm product

National curriculum

Pupils should be taught to:

 

Design

  • Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design

 

Evaluate

  • Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work

Success criteria

Cross-curricular links

Before the lesson

Download classroom resources

Attention grabber

Main event

Differentiation

Pupils needing extra support: Should be provided with the Activity: Badge shapes or slide 6 of the Presentation: Point of sale to support them with shape ideas. 

Can generate word and colour scheme ideas before idea generation. 

 

Pupils working at greater depth: Should be encouraged to work independently and justify their choices in greater detail. Offer a greater level of challenge by specifying further requirements of the POS badge or by providing the extension ‘POS stand’.

Wrapping up

Assessing pupils' progression and understanding

Vocabulary

Created by:
Rebecca Walsh,  
Design & Technology specialist
Rebecca is a passionate Design and technology specialist with seven years of experience delivering and leading the subject. Rebecca has previously taught across all of the D&T curriculum strands, including STEM clubs and extra-curricular activities such as RAF Project X,…
Find out more
Created by:
Rebecca Walsh,  
Design & Technology specialist
Rebecca is a passionate Design and technology specialist with seven years of experience delivering and leading the subject. Rebecca has previously taught across all of the D&T curriculum strands, including STEM clubs and extra-curricular activities such as RAF Project X,…
Find out more