Year 4: Digital world

Children design, program, prototype and brand a Micro:bit mindful moments timer, to a specified amount of minutes. They carry out research and existing product analysis to determine how a programmable product may be used to aid a mindfulness moment.

Choose your lesson

Lesson 1: Mindfulness and existing technology

Children explore what is meant by mindfulness, then analyse and evaluate technologies that can aid a mindful moment.

Learning Objective

To create a design criteria for an electronic timer based on analysis of existing products

Lesson 2: Programming timers

Children learn about and apply their knowledge of coding to write a timer program with their specified number of minutes.

Learning Objective

To apply understanding of computer programming to instruct and control a Micro:bit to function as a timer

Lesson 3: Prototypes

Children learn about the benefits of prototyping as part of the design process, before creating their own prototype case for the mindful moments timer to complete their programmed product.

Learning Objective

To design, make and develop a prototype case for my mindful moment timer

Lesson 4: Brand identity

The children learn how brand identity can be important for business from a graphic design perspective, and create a CAD logo to represent a mindfulness company.

Learning Objective

To design a logo for a mindfulness company using computer-aided design

Assess your pupils

Assessment quiz and Knowledge catcher. These can be used at the start of the unit to access where pupils are in their learning as well as the end of the unit to assess progress. Go to assessment resources