Learning objective
- To understand how to create an algorithm and what it can be used for.
Success criteria
- I can create an algorithm for drawing a
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National curriculum
Computing
Pupils should be taught to:
- Design,
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Cross-curricular links
Mathematics
Geometry – properties of shapes
Pupils
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Before the lesson
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Lesson plan
1: Lesson plan
An area for you to put useful resources from the previous lesson
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Adaptive teaching
Pupils needing extra support
Could be given the Activity: Code blocks, which outline
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Assessing progress and understanding
Pupils with secure understanding indicated by: creating a Scratch program that draws
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Vocabulary definitions
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algorithm
A set of mathematical instructions or rules that, especially if given to a computer, will help to calculate an answer to a problem.
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input
To put information into a computer.
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