Learning objective
- To create a program that tells a story.
Success criteria
- I can use programming to give the Bee-Bot
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National curriculum
Computing
Pupils should be taught to:
- Create
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Cross-curricular links
English
Reading – comprehension
Pupils should be
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Before the lesson
- Presentation: Programming a Bee-Bot.
- Presentation: The Three Little Pigs.
- Whiteboards and pens (one between two – optional, see Recap and recall).
- Bee-Bots or Blue-Bots (ideally one between two).
- Bee-Bot mats from the last lesson (see Lesson 4: Bee-Bot world).
- Link: Assessment- Computing Y1: Programming: Bee-Bot (optional – see Wrapping up).
Lesson plan
1: Lesson plan
An area for you to put useful resources from the previous lesson
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Adaptive teaching
Pupils needing extra support
Could program the route one square at a time.
Pupils working at greater depth
Should explain the shortest route as well as the longest route possible.
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Assessing progress and understanding
Pupils with secure understanding indicated by: programming the Bee-Bot to reach the
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Vocabulary definitions
-
algorithm
A clear set of instructions to carry out a task.
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Bee-Bot
A small programmable floor robot with seven buttons (forwards, backwards, turn right, turn left, go, pause and clear).
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