Lesson 4: 3D CAD models

Learning about the applications of 3D modelling and printing in industry such as film and animation. Developing existing essential 3D CAD skills to combine 3D objects to form a complete product in CAD 3D modelling software.

Learning objective

  • To develop 3D CAD skills to produce a virtual model

National curriculum

Design

Pupils should be taught to:

  • Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design

 

Evaluate

Pupils should be taught to:

  • Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work

Success criteria

Cross-curricular links

Before the lesson

Download classroom resources

Attention grabber

Main event

Differentiation

Pupils needing extra support: Go through the Pupil video: Tinkercad 3D modelling and pause it after each stage for the pupils to copy. Provide pupils with the ‘The Tinkercad remix project’. Instead of creating a project from scratch, they can pull the remix project (slide 10) apart in Tinkercad, or, revisit the Tinkercad remix project from Year 5: Digital world: Monitoring devices’ for the children to pull apart and rebuild.

 

Pupils working at greater depth: Can be challenged to continue developing their Tinkercad skills to combine multiple objects to add extra features and functions directly on their 3D model in Tinkercad.

Wrapping up

Assessing pupils' progression and understanding

Vocabulary

Created by:
Rebecca Walsh,  
Design & Technology specialist
Rebecca is a passionate Design and technology specialist with seven years of experience delivering and leading the subject. Rebecca has previously taught across all of the D&T curriculum strands, including STEM clubs and extra-curricular activities such as RAF Project X,…
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