Learning objective

  • To program a story by adding blocks.

Success criteria

  • I can choose appropriate blocks to add to
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National curriculum

Computing

Pupils should be taught to:

  • Design,
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Before the lesson

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Lesson plan

Recap and recall

Explain that the children will work with a partner to remember what they learnt in the previous lesson. Display the Presentation: High five! and arrange the children in pairs. Allow time for paired discussion.

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Adaptive teaching

Pupils needing extra support

Should record what they want to happen first on a whiteboard before beginning coding; could add a small amount of additional conversation using fewer blocks.

Pupils working at greater depth

Could increase the complexity of the program by making other characters appear and disappear; could add sound effects.

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Assessing progress and understanding

Pupils with secure understanding indicated by: adding dialogue between two

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Vocabulary definitions

  • motion block

    Moves a sprite or changes its position and direction.

  • program

    A set of blocks joined together that make something happen on the screen.

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Kapow Primary team

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Maintained by: Kapow Primary team

Contributors

Sway Grantham

Computing specialist

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