Learning objective

  • To use characters as buttons.

Success criteria

  • I can design a musical instrument.
  • I can program

This content is for subscribers only. Join for access today.

National curriculum

Computing

Pupils should be taught to:

  • Create

This content is for subscribers only. Join for access today.

Before the lesson

This content is for subscribers only. Join for access today.

Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

This content is for subscribers only. Join for access today.

Adaptive teaching

Pupils needing extra support

Should start with one button at a time; could

This content is for subscribers only. Join for access today.

Assessing progress and understanding

Pupils with secure understanding indicated by: including several ‘button’ characters. Blocks chosen

This content is for subscribers only. Join for access today.

Vocabulary definitions

  • button

    A character in ScratchJr.

  • block

    An instruction which can be dragged and dropped in to a sequence.

This content is for subscribers only. Join for access today.

Sway Grantham

Computing specialist

Image Specialists 4
Sway Grantham (@SwayGrantham) is a Primary School Teacher, a CAS Master Teacher and Specialist Leader in Education for Primary ICT. She also has a BCS Certificate in Computer Science Teaching (Primary). She has written several curricula and conducted research into the impact of 1:1…
Find out more
Image Specialists 4

Maintained by: Kapow Primary team

_
For copyright reasons, you may not screenshot this page.
Press esc to exit