Knowledge organiser – Computing Y3: Video trailers

A Knowledge Organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 3: Creating Media – Video Trailers.

This resource supports pupils as they learn to plan, record, and edit short video trailers using digital tools. It introduces key technical vocabulary such as storyboard, transition, voice-over, and sound effects, guiding pupils through the process of using digital media to communicate ideas effectively. It is perfect for encouraging creativity, collaboration, and the development of digital literacy skills.

Computing scheme of work.

Year 3 and Year 4 Computing scheme of work.

Knowledge organiser – Computing Y4: Collaborative learning

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 4, Collaborative learning

 

This resource supports pupils as they develop digital collaboration skills through real-time co-editing of online documents, presentations, and spreadsheets. It introduces key vocabulary and concepts such as collaborate, comment, edit, reply, share, and spreadsheet, helping pupils understand how to work together effectively in a digital environment. Perfect for reinforcing key concepts, this resource helps pupils build confidence in using cloud-based tools while developing essential communication and teamwork skills.

 

*New* Knowledge Organiser: Computing – Y4 HTML

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 4, HTML

This Computing knowledge organiser supports learners as they explore the world of HTML and web development. It introduces key concepts such as HTML structure, tags, and elements, and highlights essential vocabulary and skills for designing and creating simple web pages. The organiser encourages creativity while reinforcing digital literacy and understanding of how websites are built.

Computing scheme of work.
Lower Key Stage 2 Computing scheme of work.

Knowledge organiser – Computing Y3: Emailing

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 3, Emailing.

 

This Computing resource helps children develop key skills in using email as a communication tool. It introduces them to the structure and function of email, including how to compose, send and reply to messages, and the importance of staying safe and respectful online. The organiser highlights essential vocabulary and supports pupils in building digital literacy for effective and responsible communication.

 

Knowledge organiser – Computing Y2: Stop motion

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 2, Creating media: Stop-motion.

 

This resource supports pupils as they explore the fundamentals of stop motion animation. It introduces key vocabulary and concepts such as animation, storyboard, sketch, import image, upload, and software, helping pupils understand how to plan and create their own animations. The organiser also explains the process of decomposing a story into smaller parts and using digital devices to capture and sequence images. Ideal for reinforcing key learning, this organiser supports pupils in developing confidence with digital tools while fostering creativity through animated storytelling.

 

Knowledge organiser – Computing Y2: Algorithms and debugging

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 2, Programming 1: Algorithms and debugging.

 

This resource supports pupils as they explore the foundational concepts of algorithms and debugging. It introduces key vocabulary and concepts such as algorithm, bug, debug, decompose, loop, and predict, helping pupils understand how to create and refine step-by-step instructions. Through practical examples, like writing an algorithm for making hot chocolate, pupils learn to identify and correct errors in sequences. Ideal for consolidating essential knowledge, this will enhance pupils’ computational thinking and problem-solving skills.

 

Knowledge organiser – Computing Y2: Word processing

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the mixed-age unit Computing, Y2, Word processing.

 

This resource is designed to support children as they develop word-processing skills. It introduces key vocabulary and functions, such as using keyboard shortcuts, importing images and applying text effects like bold, underlined and italics. The resource also highlights the importance of touch typing, understanding keyboard buttons and practising essential editing techniques like copy, paste, undo and redo. It is perfect for consolidating foundational computing knowledge and fostering confidence in creating and editing digital documents.

 

Knowledge organiser – Computing Y2: International Space Station

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 2, Data handling: International Space Station.

 

This resource supports pupils as they explore how data is collected, monitored, and interpreted aboard the International Space Station (ISS). It introduces key vocabulary and concepts such as satellite, sensor, thermometer, experiment, and digital content, helping pupils understand the role of technology in space exploration. The resource also highlights real-world applications, including the use of interactive maps and the ‘Veggie’ system for growing plants in space, to contextualise data handling skills. Ideal for consolidating essential knowledge, this enhances pupils’ understanding of data collection and analysis in a scientific context.

 

Knowledge Organiser – Computing Y1: Rocket to the moon

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 1, Skills showcase: Rocket to the moon

 

This resource supports pupils as they consolidate a range of digital skills. It focuses on combining knowledge from previous units to create a multimedia project, including text, images, and audio. Key terminology such as ‘animation’, ‘sound effect’, and ‘transition’ is highlighted to strengthen understanding, while pupils are encouraged to plan, create, and evaluate a final digital product.

 

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