Lesson 5: TinkerCAD tutorials

Children take greater responsibility for developing their skills, independently taking 3D design tutorials and then applying what they have learnt to further improve their Mars rover tyre designs

Before the lesson

Download classroom resources

Learning objective

  • To modify the design of a 3D object using CAD software

National curriculum links

Pupils should be taught to:

  • Understand computer networks including the internet; how they can provide multiple services, such as the world-wide web, and the opportunities they offer for communication and collaboration
  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

Success criteria

Cross-curricular links

Attention grabber

Main event


Pupils needing extra support: Could be paired with more confident readers who can help them to access the guidance in the tutorials.


Pupils working at greater depth: Should independently access and learn the design skills available within the software.

Once they have completed their own design, challenge them to look at the ‘Projects’ to further develop their skills. They could also look at a design by another designer on the site and download a copy of the design and ‘tinker’ with it to make modifications and improvements.

Wrapping up

Assessing pupils' progress and understanding


Created by:
Richard Williams,  
Computing specialist
Richard is a Year 6 Teacher at St. Pancras Primary School. Richard’s passion for teaching was recognised when he received Suffolk’s ‘Raising The Bar’ award for Innovation 2016. With his class he made the world’s first guided VR:360 school tour…
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