Lesson 4: Drawing a story

Mouse skills learnt so far are put to the test through the development of digital painting techniques to create pictures that retell a scene from a well-known story

Learning objective

  • To use a range of tools to create desired effects

National curriculum

Pupils should be taught to:

  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • Recognise common uses of information technology beyond school
  • Use technology safely and respectfully, keeping personal information private

Success criteria

Cross-curricular links

Before the lesson

Attention grabber

Main event


Pupils needing extra support: Should focus on a specific house, such as the house of straw. Keep objects within the scene simple. Might benefit from working with a more confident partner.


Pupils working at greater depth: Encourage pupils to save their work and create a second scene reflecting a different part of the story.

Wrapping up

Assessing pupils' progress and understanding


Created by:
Cat Lamin,  
Computing specialist
Cat was a committed primary school teacher for twelve years. After starting her independent consultancy ‘Crossover Solutions’ she has travelled to Argentina, Brazil and America to share her wealth of knowledge of computer science with other teachers. Her enjoyment for…
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