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Exploring how computational thinking can solve problems
This Computing scheme of work video provides an introduction to computational thinking—an essential skill that helps pupils break down and solve problems logically and effectively. It explains the four key elements of computational thinking: decomposition, pattern recognition, abstraction and algorithm design.
Real-life examples are used throughout to show how these skills apply both inside and outside the classroom—from organising books and navigating traffic to creating a square through a sequence of instructions.
The video also shows how computational thinking underpins much of the programming work children will encounter in tools like Scratch, and how unplugged activities can provide a strong foundation before introducing code.
This video is part of Kapow Primary’s Computing teacher programming resources. It equips teachers with a clear understanding of computational thinking, its relevance to coding, and its value in helping children become confident, independent problem solvers.
See more of our Computing teacher resources.
Computing, Year 3, Programming Scratch, Lesson 3: Making an animation.
Computing, Year 4, Programming 2: Computational thinking, Lesson 2: Abstraction.
Computing, Year 4, Programming 2: Computational thinking, Lesson 3: Algorithm design.