Teacher video: Variables

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Introducing and using variables

This Computing scheme of work video introduces the concept of variables and how they are used in coding to store and change information. It provides clear explanations and classroom-ready examples to help pupils understand this key concept.

A simple analogy, labelling a basket of apples, is used to show how variables work. The label is the variable name, and the contents, which can change, are the value. This helps explain how variables store and update data.

Teachers are shown how variables are introduced in Year 4 using Scratch and developed further in Year 5 with the micro:bit. Step-by-step guidance explains how to create, update and reset variables to build interactive, dynamic projects.

This video is part of our Computing – teacher resources. It helps teachers confidently introduce and model variables, ensuring pupils can use them creatively in games, animations and interactive digital projects.

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