Pupil video: Conditional statements

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Using ask and say blocks in Scratch programming

This Computing scheme of work video introduces Year 4 pupils to using ask, say and conditional blocks in Scratch to create simple interactive programs. It helps the children explore how to gather user input and make decisions in their code based on responses.

The video guides pupils through using the ask block to collect a user’s name, the say block to create a personalised message, and a simple maths question with an if else block to check answers. Pupils learn to use the answer block, the equals operator and branching outcomes to provide feedback, encouraging experimentation and reinforcing important programming structures.

This lesson lays the foundation for more complex coding projects by combining user input with conditional logic. It encourages tinkering and experimentation while reinforcing important programming structures.

See more of our Year 4 Computing scheme of work.

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