Mechanisms: Making a moving monster

This unit hub can be used to inform your medium term plan and to navigate to related resources.

Themes

This unit’s theme is based on how to make a moving monster. For guidance on how to adapt the unit to the alternative theme of ‘Easter – Mechanical animals’, please visit the theme page here.

Lesson plans

Lesson 1: Pivots, levers and linkages

  • To look at objects and understand how they move.

Lesson 2: Making linkages

  • To look at objects and understand how they move.

Lesson 3: Designing my monster

  • To explore different design options.

Lesson 4: Making my monster

  • To make a moving monster.

Key skills

  • Creating a design criteria
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Key knowledge

  • To know that mechanisms
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Key vocabulary

axle

design criteria

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Related content

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Design and technology

Knowledge organiser – D&T Y2: Moving monster

Aimed at pupils, a single page which gives key facts and definitions from the unit 'Mechanisms: Making a moving monster'.

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Design and technology

Vocabulary display – D&T Y2: Mechanisms: making a moving monster

A display version of the vocabulary from the unit 'Making a moving monster'.

Subject resources

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