A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and technology, Year 3, Digital world: Wearable technology.
This resource is designed to support the children as they discover products that use computers and programs to work. It introduces key vocabulary and concepts, such as code, program and control, as well as the ideas of input and output. The resource includes visual reminders of the meaning of form, function and LED. It also includes an example of a program made with block code to make an array of LEDs light up when the light reaches a particular level. It is perfect for consolidating essential knowledge and fostering practical skills.
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