Programming 2: Bee-Bot

Exploring programming by giving clear instructions to a Bee-Bot and explaining how it works.

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Please note

This unit has been replaced by the unit *New* Programming 2: Bee-Bots. It will move to our Content archive in July 2026. It will remain permanently available but will not be updated in line with curriculum or website developments.

Lesson plans

Lesson 1: Getting to know a Bee-Bot

  • To explore a new device.

Lesson 2: Making a Bee-Bot video

  • To create a demonstration video.

Lesson 3: Precise instructions

  • To plan and follow a precise set of instructions.

Lesson 4: Bee-Bot world

  • To program a device.

Lesson 5: Three little pigs

  • To create a program that tells a story.

Key skills

  • Learning how
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Key knowledge

To know:

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Key vocabulary

algorithm

Bee-Bot

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Related content

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Knowledge organiser – Computing Y1: Bee-Bot

Aimed at pupils, a single page which gives key facts and definitions from the unit "Programming 2: Bee-Bot".

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Vocabulary display – Computing Y1: Programming – Option 1: Bee-Bot

A display version of the key vocabulary from the Programming - Option 1: Bee-Bot unit.

Subject resources

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