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Lesson 2: Exploring Bee-Bots

Exploring programming through playing with Bee-Bots and their specific set of commands.

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Learning objective

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Before the lesson

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Lesson plan

1. Recap and recall

Explain that the children will look closely at a group of images to decide which item could be the odd one out and why. Display the Presentation: Odd one out. Click on each image to enlarge it and allow the children time to study the pictures carefully. Ask the question on the slide and allow time for paired discussion.

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Created by:
Kapow Primary’s Computing Team
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Maintained by: Kapow Primary teamLast update: 15 April 2026

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