A Knowledge Organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 3, Programming – Scratch.
This resource supports pupils as they delve into block-based programming using Scratch. It introduces key vocabulary and concepts such as algorithm, code block, sprite, loop, and debugging, helping pupils understand how to create and manipulate interactive stories, games, and animations. The resource familiarises pupils with Scratch's visual coding interface, including the various categories of code blocks like motion, looks, sound, and control. It is perfect for consolidating essential knowledge, and enhancing pupils' computational thinking and problem-solving skills.
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