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Structures: Playground pioneers

Designing and building a prototype of an innovative playground structure.

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Teacher video: Playground pioneers unit overview

An overview of the Year 6 Playground pioneers unit.

Lessons

Lesson 1: Playground design challenge

  • To generate ideas for a playground structure by considering relevant constraints.

Lesson 2: Designing structures with Tinkercad

  • To create a prototype using Tinkercad.

Lesson 3: Making a prototype of a structure

  • To construct a scale prototype of a playground structure.

Lesson 4: Finishing a prototype of a structure

  • To complete a structure prototype and improve its appearance.

Lesson 5: Prototype evaluation and presentation

  • To evaluate and present a prototype of a playground structure.

Key skills

Design

  • Identifying more complex problem
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Key knowledge

Design

To know:

  • Constraints are limits
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Key vocabulary

aesthetic

alternative

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Design and technology

Knowledge organiser – D&T Y6: Structures: Playground pioneers

Aimed at pupils, a single page giving key facts and definitions from the unit ‘Playground pioneers’.

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Vocabulary display – D&T Y6: Playground pioneers

Subject resources

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