Learning objective

  • To begin to learn to touch type.

Success criteria

  • I can find keys on a computer keyboard.
  • I
Lock

This content is for subscribers only. Join for access today.

National curriculum

Computing

Pupils should be taught to:

  • Use
Lock

This content is for subscribers only. Join for access today.

Before the lesson

Lock

This content is for subscribers only. Join for access today.

Lesson plan

Recap and recall

Before starting this unit, check that the children can recall: A mouse and keyboard are examples of computer inputs. A screen/monitor is an example of a computer output. The spacebar is in the middle of the bottom row of a keyboard.

Lock

This content is for subscribers only. Join for access today.

Adaptive teaching

Pupils needing extra support

Could write the answers to the Activity: Keyboard detectives quiz on paper; could use an adapted keyboard with colour-coded or larger keys; could write their name to refer to when typing it.

Pupils working at greater depth

Should try not to look at the keyboard when typing their name; could be given some timed challenges (e.g. how many names can you type in one minute?); could practise using punctuation keys such as full stop and question mark.

Lock

This content is for subscribers only. Join for access today.

Assessing progress and understanding

Pupils with secure understanding indicated by: identifying the main keys on a

Lock

This content is for subscribers only. Join for access today.

Vocabulary definitions

  • backspace

    A key to move the cursor backwards.

  • communication

    Sharing information or ideas with someone or something.

Lock

This content is for subscribers only. Join for access today.

_
For copyright reasons, you may not screenshot this page.
Press esc to exit