Learning objective

  • To draw a rocket using a computer.

Success criteria

  • I can open an art program.
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National curriculum

Computing

Pupils should be taught to:

  • Use
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Before the lesson

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Lesson plan

Recap and recall

Explain that the children will be thinking about the best way to create a list. Display the Presentation: Agree or disagree? and read the statement aloud. Ask the children to discuss the statement with a partner and decide whether they agree. Remind them that they need to explain why they agree or disagree.

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Adaptive teaching

Pupils needing extra support

Could use a touch-screen device when working with the graphics editing program. 

Pupils working at greater depth

Should be challenged to use a greater range of tools within Sketchpad; could use Sketchpad to design an image that can be printed and stuck to their rocket; could explain their design to an adult or peer.

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Assessing progress and understanding

Pupils with secure understanding indicated by: choosing and opening an

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Vocabulary definitions

  • open

    To start a program on the computer so it can be used.

  • program

    An application or software on a device.

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