Learning objective
- To draw a rocket using a computer.
Success criteria
- I can open an art program.
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National curriculum
Computing
Pupils should be taught to:
- Use
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Cross-curricular links
Before the lesson
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Lesson plan
Recap and recall
Explain that the children will be thinking about the best way to create a list. Display the Presentation: Agree or disagree? and read the statement aloud. Ask the children to discuss the statement with a partner and decide whether they agree. Remind them that they need to explain why they agree or disagree.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
If you need further support with extending your display,
please contact [email protected].
Extended-mode explainer video: For Mac
Extended-mode explainer video: For Windows
Adaptive teaching
Pupils needing extra support
Could use a touch-screen device when working with the graphics editing program.
Pupils working at greater depth
Should be challenged to use a greater range of tools within Sketchpad; could use Sketchpad to design an image that can be printed and stuck to their rocket; could explain their design to an adult or peer.
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Assessing progress and understanding
Pupils with secure understanding indicated by: choosing and opening an
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Vocabulary definitions
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open
To start a program on the computer so it can be used.
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program
An application or software on a device.
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In this unit
Contributors