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Programming 1: Commands unplugged

Developing an understanding of commands and instructions in programming through unplugged activities.

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Teacher video: Commands unplugged unit overview

Lessons

Lesson 1: Command games

  • To explore commands through games.

Lesson 2: Computing commands

  • To design commands for others to follow.

Lesson 3: Following instructions

  • To explore the order and structure of instructions through play.

Lesson 4: Creating instructions

  • To create ordered, precise instructions that complete a task.

Lesson 5: Fixing instructions

  • To fix instructions by using logical thinking.

Key skills

Key skills

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Key knowledge

To know:

  • There
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Key vocabulary

command

error

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Computing

Knowledge organiser – Computing Y1: Programming 1: Commands unplugged

Aimed at pupils, a single page providing key facts and definitions from the unit 'Commands unplugged'.

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Computing

Vocabulary display – Computing Y1: Programming 1: Commands unplugged

A display version of the vocabulary from the unit 'Command unplugged'.

Subject resources

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