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Mechanical systems: Automata toys
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ARCHIVED Year 6: Mechanical systems: Automata toys

Developing a functional automata window display by exploring and creating cam, follower and axle mechanisms to mimic different movements, meeting the requirements of a design brief.

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Lessons

Lesson 1: Automatas

  • To prepare wood for assembly by measuring, marking and cutting each piece.

Lesson 2: Frame assembly

  • To assemble the automata frame components and supports with the help of an exploded diagram.

Lesson 3: Experimenting with cams

  • To explore the relationship between cam profiles and follower movement to inform a design decision.

Lesson 4: Finishing touches

  • To apply the housing and finishing touches to the automata frame.

Key skills

  • Experimenting with a range
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Key knowledge

  • To understand that the
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Key vocabulary

accurate

assembly-diagram

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Related content

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Design and technology

Archived – Knowledge organiser: DT – Y6 Automata toys

Aimed at pupils, a single-page document giving key facts and information from the unit 'Mechanical systems: Automata toys.'

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Design and technology

Vocabulary display – D&T Y6: Mechanical systems: Automata toys

A display version of the vocabulary from the unit 'Automata toys'.

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