Archived – Knowledge organiser – Art and design Y4: Every picture tells a story

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Archived – Art and Design, Year 4, Every Picture Tells a Story.

 

This resource is designed to support the pupils as they explore how artists use visual storytelling to convey meaning and emotion. It introduces key vocabulary such as narrative, abstract, pop art, re-enact, and preparatory drawing, helping the pupils understand how different artistic styles can be used to communicate ideas. The pupils will also study works by artists including Paula Rego, David Hockney, Pieter Brueghel, Edward Hopper, and Fiona Rae, analysing how their paintings and prints tell stories through composition, colour, and subject matter. It is perfect for consolidating essential knowledge and encouraging creativity by allowing the pupils to interpret and create their own narrative artwork.

 

Knowledge organiser – D&T Y1: Puppets

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the Design and Technology, Year 2, Textiles: Puppets.

 

This resource introduces the pupils to the basics of textile design and construction as they create their own custom hand puppets. Children will explore techniques such as cutting, glueing, stapling, and pinning to assemble their designs. They will also learn how to use tools like safety pins and templates to bring their ideas to life. Key vocabulary includes terms such as fabric, design, template, stencil, decorate, and technique, helping the pupils build a foundation in textile-based craftsmanship. The pupils are encouraged to experiment with materials like felt, beads, buttons, and wool to personalize their puppets with unique colours, textures, and features. Key facts within the organiser highlight the history of puppets, first invented over 3,000 years ago in Egypt and originally made from clay. This historical context adds depth to the project, fostering curiosity about the origins and cultural significance of puppets.

 

Knowledge organiser- D&T Y1: Constructing windmills

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and technology, Year 1, Structures: Constructing a windmill.

 

This resource introduces the pupils to the basics of designing and building functional structures by constructing their own windmills. The pupils will learn about the three main parts of a windmill: the sail, axle, and structure while developing an understanding of how these components work together to harness the power of the wind. Key vocabulary includes terms like axle, sail, structure, stable, evaluation, and test, helping the pupils build a strong foundation in engineering and problem-solving. The pupils are encouraged to design stable windmills that can stand on their own and have moving parts to catch the wind. They will also explore creative ways to decorate their windmills, adding a personal touch to their projects. The document emphasises the importance of testing and evaluating designs, encouraging the pupils to think critically about what works well and how to make improvements. Through this process, the pupils develop practical problem-solving skills and an understanding of how design can serve a purpose.

 

Archived – Knowledge organiser – D&T Y1: Fruit and vegetables

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Archived – Design and technology, Year 1, Cooking and nutrition: Fruit and vegetables.

 

This resource introduces the pupils to the importance of healthy eating and food preparation. It explains the differences between fruits, such as oranges and strawberries, which contain seeds, and vegetables, like carrots and broccoli, which do not. The pupils will also learn about the need to eat at least five portions of fruit and vegetables daily to maintain good health. The organiser includes key vocabulary words, such as blender, peeler, slice, smoothie, and recipe, to build the pupils’ understanding of the tools and techniques used in preparing food. They will practise skills like peeling, slicing, and blending, developing confidence in handling ingredients and understanding how tools assist in preparation. The focus on food hygiene, including washing hands and cleaning tools, ensures safe and effective learning.

 

 

Knowledge organiser – D&T Y2: Pouches

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the Design and technology, Year 2, Textiles – Pouches.

 

This resource introduces the pupils to basic sewing techniques and textile design as they create their own pouches. Pupils will explore how to use fabric and templates to design small, functional bags for storing objects safely. Key vocabulary includes terms such as accurate, fabric, knot, pouch, running-stitch, and thimble, helping the pupils develop an understanding of sewing tools and methods. The organiser provides step-by-step guidance on skills such as threading a needle, tying a knot, and using a running stitch to sew materials together. It also emphasises the importance of planning, accuracy, and neatness when cutting fabric and stitching designs. Pupils are encouraged to carefully follow their template to ensure the correct shape and size of their pouch.

 

Knowledge organiser – D&T Y2: Moving monster

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the Design and technology, Year 2, Mechanisms: Making a moving monster.

 

This resource introduces the pupils to the fundamentals of mechanical design by creating a moving monster. The pupils will explore how mechanisms like linkages and pivots can be used to create movement in designs. Key terms such as mechanism, linkage, pivot, input, output, and evaluation are explained to help the pupils understand how different parts work together to create motion. The organiser covers the four main types of motion—linear, reciprocating, rotary, and oscillating—providing clear examples and helping the pupils identify how these motions are applied in mechanical systems. Through practical activities, the pupils will design and construct a monster with moving parts, using creative materials to represent features like fur, scales, and claws.

 

Knowledge organiser – D&T Y2: Balanced diet

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and Technology, Year 2, Cooking and nutrition: Balanced diet.

 

This resource is designed to support the pupils as they learn about the importance of a balanced diet and making healthy food choices. It introduces key vocabulary such as carbohydrates, protein, nutrients, ingredients, and packaging, helping the pupils understand how different food groups contribute to overall health. The pupils will also explore the concept of hidden sugars in everyday foods and consider healthier alternatives. This Knowledge organiser is perfect for consolidating essential knowledge and encouraging critical thinking about nutrition.

 

Knowledge organiser – D&T Y2: Mechanisms: Fairground wheel

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and technology, Year 2, Mechanisms: Fairground wheel.

 

This resource is designed to support the children as they explore mechanisms through designing and making a fairground wheel. It highlights key vocabulary and concepts, including axle, pod and mechanism, and encourages the pupils to think about stability and material properties. The resource also introduces the design brief and design criteria, helping the children plan and evaluate their work. It is perfect for consolidating essential knowledge and fostering practical skills in creating moving structures.

 

Knowledge organiser: DT – Y2 Structures Baby bear’s chair

This KS1 Y2 knowledge organiser provides a child-friendly summary of the key facts and knowledge for the Structures unit in the Kapow Primary Design and technology Key Stage 1 scheme of work.  Suitable for printing on A4 and handing out to the children, it can also be printed in larger sizes for a classroom display.  We provide this knowledge organiser free of charge as a sample of our other knowledge organisers for our Design and technology subject.  Download by clicking on the big orange download button.  You are likely to find the resource  in your downloads folder.

 

 

 

Y2DTBabyBearsChair

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