A Knowledge Organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 1, Data Handling: Introduction to Data.
This resource is designed to support pupils as they begin to understand how data can be collected, organised, and interpreted using digital tools. It introduces key vocabulary and concepts such as data, labels, pictograms, and branching databases, helping pupils grasp how information can be grouped and displayed in various formats like charts and tables. Ideal for consolidating foundational data-handling skills and enhancing digital literacy, this organiser provides a clear and accessible reference for pupils.
A Knowledge Organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 1, Improving Mouse Skills.
This resource is designed to support pupils as they develop foundational computer navigation abilities. It introduces key vocabulary and concepts such as clicking, dragging, resizing, and logging on/off, while familiarizing pupils with essential hardware like the mouse, keyboard, and monitor. Ideal for consolidating learning, this organiser helps build confidence in using digital devices and lays the groundwork for future computing tasks.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 6, Data handling 2: Big Data 2.
This resource introduces learners to the concept of big data and how it impacts daily life. It covers key vocabulary and concepts such as data collection, analysis, and representation. Pupils explore the role of digital systems in handling vast amounts of data and develop their understanding of data privacy, networks and pattern recognition through real-world scenarios.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 4, Data handling: Investigating weather.
This resource supports learners as they explore how computers can be used to collect and present weather data. It introduces key computing vocabulary and concepts such as data logging, sensors, and spreadsheets, helping learners understand how technology supports real-world tasks. The organiser also consolidates learning around digital representation and supports the development of skills in analysing and interpreting data.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 6, Intro to Python.
This resource is designed to pupils as they take their first steps into text-based programming using Python. It introduces key programming concepts such as variables, loops, inputs and outputs, and provides clear explanations of syntax and logical structures. Ideal for consolidating knowledge, this organiser helps learners build confidence and fluency in using a widely used programming language.
A knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 1, Digital Imagery
This resource is designed to support pupils as they explore the fundamentals of digital photography and image editing. It introduces key vocabulary and concepts, such as camera types, framing, lighting, and basic editing techniques like cropping and resizing. and the importance of sequencing images to tell a story as well as safe online practices when handling digital content. It is perfect for consolidating essential knowledge, enhancing digital literacy, and fostering creativity in working with digital imagery.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 3, Journey inside a computer.
This resource introduces pupils to the key components and functions of a computer system. It highlights important vocabulary such as input, output, processing, and storage, and outlines how data travels through hardware components. This unit is ideal for supporting pupils’ understanding of digital systems, and helps embed core computing knowledge, build technical confidence, and lay the foundation for future learning in computer science.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Computing, Year 2, Computing systems and networks 1: What is a computer?
This Computing resource is designed to help learners understand what a computer is and how its different components function together. It introduces children to key hardware elements such as the mouse, keyboard, and monitor, and explains their roles within a system. The organiser also highlights the difference between inputs and outputs and supports pupils to identify devices used in everyday life. This resource is ideal for reinforcing foundational knowledge and developing digital literacy.
Computing scheme of work.
Year 2 Computing scheme of work.
A Knowledge organiser that captures the essential knowledge and skills learnt throughout the now archived unit Art and Design, Year 6, Photography.
This Art and Design resource is designed to support the pupils as they explore key photographic techniques and concepts. It introduces key vocabulary such as composition, contrast, macro, lens, and photomontage, helping the pupils understand how photographers use framing, perspective, and digital tools to create compelling images. The pupils will also learn about cropping, self-portrait photography, and how expressions can convey emotions in photographs.