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Understanding abstraction
This Computing scheme of work video introduces pupils to the concept of abstraction – a key computational thinking skill for Key Stage 2 pupils. It explains how abstraction helps learners focus on important information while ignoring unnecessary details, making problem-solving more efficient.
The video uses real-life examples such as reading maps, typing on a keyboard and playing video games to illustrate how abstraction works in everyday situations. It then applies the concept to coding in Scratch, showing how abstraction can simplify a sequence of actions using loops and other programming tools.
This video is part of Kapow Primary’s Year 4 Computing Computational thinking unit. It breaks down the concept of abstraction clearly, helping teachers feel confident in supporting pupils to build cleaner, simpler code and develop efficient problem-solving strategies.
See more of our Year 4 Computing scheme of work.