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Lesson 3: Electrostatic game manufacture

Using a range of materials, children build their electrostatic game in accordance to their designs from the previous lesson

We’re monitoring the upcoming 2025 National Curriculum updates and will revise our resources when we know more. Learn more

Bell

This is archived.

Before the lesson

Classroom resources

Learning objectives

  • To make and test game designs

National curriculum

Pupils should be taught to:

  • Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
  • Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
  • Select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
  • Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work

Success criteria

Cross-curricular links

Attention grabber

Main event

Differentiation

Pupils needing extra support: May need help to simplify parts of their design in order to manage their time – completing the product or to suit their skill level.

 

Pupils working at greater depth: Should be extended by encouraging more complex aspects to the design/more challenging practical components.

 

Wrapping up

Assessing pupils' progression and understanding

Vocabulary

Created by:
Vicki Risianova,  
Design and technology specialist
After 4 years of being a TV and radio presenter, Vicki headed to the secondary classroom where she spent 12 years teaching Design and Technology as well as PE. Working as a subject leader, she ran D&T tournaments and weekly…
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