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Key stage 1

Full curriculum coverage for Key stage 1 Design and technology, developing pupils’ skills and knowledge across four key areas: Structures; Mechanisms; Cooking and nutrition; and Textiles.
Image of hands weaving a card slider through slots to make a matching game in D&T.
Three pull-along toys created for a Design and technology unit.
Three pencil pots made from cardboard tubes with different designs to appeal to a Year 1 pupil, on a yellow background.

The Curriculum and Assessment Review final report has been released. We’re reviewing the recommendations and planning for future updates. Learn more

Units

Units can be taught in any order within the year group as progression is built on knowledge from previous years rather than between units.

Year 1

Mechanisms: Matching slider game
New!
Multiple options
Design and technology

Mechanisms: Matching slider game

Making slider mechanisms to create a matching slider game.

(5 lessons)

Structures: Stable structures
New!
Multiple options
Design and technology

Structures: Stable structures

Exploring the stability of structures and making a stable pencil pot for a specific user.

(5 lessons)

Textiles: Simple stitches
New!
Multiple options
Design and technology

Textiles: Simple stitches

Learning to make stitches with a needle and thread.

(5 lessons)

Mechanisms: Wheels and axles
New!
Multiple options
Design and technology

Mechanisms: Wheels and axles

Making wheels and an axle to create a pull-along toy.

(5 lessons)

Year 2

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