Give a brief explanation of the digital revolution and/or remember key examples.
Suggest a feature from the Micro:bit that is suitable for an eCharm.
Write a program that initiates a flashing LED panel, or another pattern, on the Micro:bit when a button is pressed.
Identify errors, if testing is unsuccessful, by comparing their code to a correct example.
Explain the basic functionality of their finished program.
Suggest key features for a pouch, with some consideration for the overall theme and the user.
Use a template when cutting and assembling a pouch, with some support.
Describe what is meant by ‘point of sale display’ with an example.
Follow basic design requirements using computer-aided design, drawing at least one shape with a text box and bright colours, following a demonstration.
To understand the impact of the digital revolution in the world of (D&T) product design
Lesson 2: Programming an eCharm
To write a program to initiate a flashing LED panel after button press and/or automatically initiate using the Micro:bit light sensing, as part of an eCharm
Lesson 3: eCharm pouches
To create and decorate a foam pouch for the eCharm, using a template
Lesson 4: Point of sale displays
To design a display badge and/or stand using CAD (computer-aided design) software for an eCharm product
Key skills
Problem solving by suggesting
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You can register for a free set of micro:bits. Alternatively, your local secondary school may have a set and there are online libraries who can also lend micro:bits to schools.
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals’