Learning objective

  • To create a program that plays themed music.

Success criteria

  • I can use Scratch’s

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National curriculum

Computing

Pupils should be taught to:

  • Design,

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Before the lesson

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Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

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Adaptive teaching

Pupils needing extra support:

Should tinker with Scratch, using the basic functions to develop their confidence and familiarisation with the Scratch program.

Pupils working at greater depth:

Should explain how they can use Scratch to change the pitch, tempo, rhythm and timbre of the music.

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Assessing progress and understanding

Pupils with secure understanding indicated by: explaining how their program is linked

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Vocabulary definitions

  • code

    Written instructions in a programming language for a computer.

  • debug

    To find and fix errors in code.

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