Learning objective

  • To program a device.

Success criteria

  • I can personalise my Bee-Bot world.
  • I can consider

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National curriculum

Computing

Pupils should be taught to:

  • Create

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Before the lesson

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Lesson plan

1: Lesson plan

An area for you to put useful resources from the previous lesson

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Adaptive teaching

Pupils needing extra support

Could navigate the mat one step at a time even if the end goal is three steps away (e.g. select clear > move > go each time); could use Resource: Bee-Bot mat images to place on their pre-made mat.

Pupils working at greater depth

Should plan their route getting from A to C while avoiding B (see Wrapping up).

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Assessing progress and understanding

Pupils with secure understanding indicated by: identifying a destination and getting the

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Vocabulary definitions

  • Bee-Bot

    A small programmable floor robot with seven buttons (forwards, backwards, turn right, turn left, go, pause and clear).

  • program

    A series of instructions that are written for a computer to follow.

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Sway Grantham

Computing specialist

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Sway Grantham (@SwayGrantham) is a Primary School Teacher, a CAS Master Teacher and Specialist Leader in Education for Primary ICT. She also has a BCS Certificate in Computer Science Teaching (Primary). She has written several curricula and conducted research into the impact of 1:1…
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Maintained by: Kapow Primary team

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